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Open 3D Engine AzFramework API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Physics::MaterialManager, including all inherited members.
| AZ_RTTI(Physics::MaterialManager,"{39EF1222-BE2E-461D-B517-0395CF82C156}") (defined in Physics::MaterialManager) | Physics::MaterialManager | |
| DeleteAllMaterials() | Physics::MaterialManager | |
| DeleteMaterial(const MaterialId &id) | Physics::MaterialManager | |
| FindOrCreateMaterial(const MaterialId &id, const AZ::Data::Asset< MaterialAsset > &materialAsset) | Physics::MaterialManager | |
| GetDefaultMaterial() | Physics::MaterialManager | |
| GetMaterial(const MaterialId &id) | Physics::MaterialManager | |
| Init() (defined in Physics::MaterialManager) | Physics::MaterialManager | |
| m_defaultMaterial (defined in Physics::MaterialManager) | Physics::MaterialManager | protected |
| m_materials (defined in Physics::MaterialManager) | Physics::MaterialManager | protected |
| MaterialManager()=default (defined in Physics::MaterialManager) | Physics::MaterialManager | |
| ~MaterialManager() (defined in Physics::MaterialManager) | Physics::MaterialManager | virtual |