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Open 3D Engine AzFramework API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| Namespace for file functions | |
| Various colors used by the editor and shared between objects | |
| Various constants used by the editor | |
| Default colors, line widths etc for use when visualizing joints | |
| Constants for naming such as unit suffixes for physics properties |