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Open 3D Engine AzNetworking API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzNetworking::TimedThread, including all inherited members.
| IsRunning() const | AzNetworking::TimedThread | |
| Join() | AzNetworking::TimedThread | |
| OnStart()=0 | AzNetworking::TimedThread | protectedpure virtual |
| OnStop()=0 | AzNetworking::TimedThread | protectedpure virtual |
| OnUpdate(AZ::TimeMs updateRateMs)=0 | AzNetworking::TimedThread | protectedpure virtual |
| Start() | AzNetworking::TimedThread | |
| Stop() | AzNetworking::TimedThread | |
| TimedThread(const char *name, AZ::TimeMs updateRate) (defined in AzNetworking::TimedThread) | AzNetworking::TimedThread | |
| ~TimedThread() (defined in AzNetworking::TimedThread) | AzNetworking::TimedThread | inlinevirtual |