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Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::PrecompiledShaderBuilder, including all inherited members.
| AZ_TYPE_INFO(PrecompiledShaderBuilder,"{50D3185B-489C-4C8E-84DC-F99A75FDB72F}") (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
| CreateJobs(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) const (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
| Extension (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | static |
| PrecompiledShaderBuilder()=default (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
| ProcessJob(const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
| RegisterBuilder() | AZ::PrecompiledShaderBuilder | |
| ShutDown() override (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
| ~PrecompiledShaderBuilder()=default (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder |