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Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Vulkan::Instance, including all inherited members.
| AZ_CLASS_ALLOCATOR(Instance, AZ::SystemAllocator) (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| GetContext() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | inline |
| GetDescriptor() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| GetFunctionLoader() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | inline |
| GetInstance() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | static |
| GetInstanceExtensionNames(const char *layerName=nullptr) const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| GetInstanceLayerNames() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| GetNativeInstance() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | inline |
| GetSupportedDevices() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| GetValidationMode() const (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| Init(const Descriptor &descriptor) (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| Reset() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | static |
| Shutdown() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance | |
| UpdateNativeInstance(RHI::XRRenderingInterface *xrSystem) | AZ::Vulkan::Instance | |
| ~Instance() (defined in AZ::Vulkan::Instance) | AZ::Vulkan::Instance |