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Open 3D Engine AtomLyIntegration Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::AtomNullFont, including all inherited members.
| AddCharsToFontTextures([[maybe_unused]] FontFamilyPtr fontFamily, [[maybe_unused]] const char *chars, [[maybe_unused]] int glyphSizeX, [[maybe_unused]] int glyphSizeY) override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| GetFont([[maybe_unused]] const char *fontName) const override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| GetFontFamily([[maybe_unused]] const char *fontFamilyName) override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| GetLoadedFontNames() const override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| LoadFontFamily([[maybe_unused]] const char *fontFamilyName) override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| NewFont([[maybe_unused]] const char *fontName) override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| OnLanguageChanged() override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| Release() override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |
| ReloadAllFonts() override (defined in AZ::AtomNullFont) | AZ::AtomNullFont | inlinevirtual |