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Open 3D Engine AudioEngineWwise Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Audio::AudioFileParser, including all inherited members.
| AudioFileParser()=default (defined in Audio::AudioFileParser) | Audio::AudioFileParser | |
| AudioFileParser(const AudioFileParser &)=delete (defined in Audio::AudioFileParser) | Audio::AudioFileParser | |
| GetBitsPerSample() const =0 (defined in Audio::AudioFileParser) | Audio::AudioFileParser | pure virtual |
| GetByteRate() const =0 (defined in Audio::AudioFileParser) | Audio::AudioFileParser | pure virtual |
| GetDataSize() const =0 (defined in Audio::AudioFileParser) | Audio::AudioFileParser | pure virtual |
| GetNumChannels() const =0 (defined in Audio::AudioFileParser) | Audio::AudioFileParser | pure virtual |
| GetSampleRate() const =0 (defined in Audio::AudioFileParser) | Audio::AudioFileParser | pure virtual |
| GetSampleType() const =0 (defined in Audio::AudioFileParser) | Audio::AudioFileParser | pure virtual |
| IsHeaderValid() const =0 | Audio::AudioFileParser | pure virtual |
| operator=(const AudioFileParser &)=delete (defined in Audio::AudioFileParser) | Audio::AudioFileParser | |
| ParseHeader(AZ::IO::FileIOStream &fileStream)=0 | Audio::AudioFileParser | pure virtual |
| ~AudioFileParser()=default (defined in Audio::AudioFileParser) | Audio::AudioFileParser | virtual |