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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Audio::AudioTriggerNotifications, including all inherited members.
| AddressPolicy (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | static |
| BusIdType typedef (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | |
| EnableEventQueue (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | static |
| HandlerPolicy (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | static |
| MutexType typedef (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | |
| ReportDurationInfo([[maybe_unused]] TAudioControlID triggerId, [[maybe_unused]] TAudioEventID eventId, [[maybe_unused]] float duration, [[maybe_unused]] float estimatedDuration) (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | inlinevirtual |
| ReportTriggerFinished([[maybe_unused]] TAudioControlID triggerId) (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | inlinevirtual |
| ReportTriggerStarted([[maybe_unused]] TAudioControlID triggerId) (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | inlinevirtual |
| ~AudioTriggerNotifications()=default (defined in Audio::AudioTriggerNotifications) | Audio::AudioTriggerNotifications | virtual |