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Open 3D Engine EditorPythonBindings Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| Exports Python symbols to the log folder for Python script developers to include into their local projects | |
| An abstract to marshal between Behavior and Python type values | |
| Handles marshaling of built-in Behavior types like numbers, strings, and lists | |
| Wraps an instance of a Behavior Class that is flagged for 'Editor' | |
| Inspects the Behavior Context for methods to expose as Python bindings | |
| An interface to track exported Python symbols | |
| Type caster specialization PythonProxyObject to convert between Python <-> AZ Reflection | |
| Converts AZStd::string to/from Python String | |
| Converts AZStd::string_view to/from Python String |