|
Open 3D Engine EMotionFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for EMStudio::SaveDirtyFilesCallback, including all inherited members.
| GetDirtyFileNames(AZStd::vector< AZStd::string > *outFileNames, AZStd::vector< ObjectPointer > *outObjects)=0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| GetExtension() const =0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| GetFileRttiType() const =0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| GetFileType() const =0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| GetIsPostProcessed() const =0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| GetPriority() const =0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| GetType() const =0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| SaveDirtyFiles(const AZStd::vector< AZStd::string > &filenamesToSave, const AZStd::vector< ObjectPointer > &objects, MCore::CommandGroup *commandGroup)=0 (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | pure virtual |
| SaveDirtyFilesCallback() (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | |
| ~SaveDirtyFilesCallback() (defined in EMStudio::SaveDirtyFilesCallback) | EMStudio::SaveDirtyFilesCallback | virtual |