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Open 3D Engine Gestures Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Gestures::RecognizerHold::Config, including all inherited members.
| AZ_CLASS_ALLOCATOR(Config, AZ::SystemAllocator) (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | |
| AZ_RTTI(Config,"{3D854AD1-73C0-4E26-A609-F20FC04F78F3}") (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | |
| Config() (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | inline |
| maxPixelsMoved (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | |
| minSecondsHeld (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | |
| pointerIndex (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | |
| priority (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | |
| Reflect(AZ::ReflectContext *context) (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | inlinestatic |
| ~Config()=default (defined in Gestures::RecognizerHold::Config) | Gestures::RecognizerHold::Config | virtual |