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Open 3D Engine Gestures Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Gestures::RecognizerPinch::Config, including all inherited members.
| AZ_CLASS_ALLOCATOR(Config, AZ::SystemAllocator) (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | |
| AZ_RTTI(Config,"{DD3CAAB0-4D81-4CCD-87E3-3AB120B080C6}") (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | |
| Config() (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | inline |
| maxAngleDegrees (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | |
| minPixelsMoved (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | |
| priority (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | |
| Reflect(AZ::ReflectContext *context) (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | inlinestatic |
| ~Config()=default (defined in Gestures::RecognizerPinch::Config) | Gestures::RecognizerPinch::Config | virtual |