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Open 3D Engine GraphModel Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for GraphModel::GraphElement, including all inherited members.
| AZ_CLASS_ALLOCATOR(GraphElement, AZ::SystemAllocator) (defined in GraphModel::GraphElement) | GraphModel::GraphElement | |
| AZ_RTTI(GraphElement,"{FD83C7CA-556B-49F1-BACE-6E9C7A4D6347}") (defined in GraphModel::GraphElement) | GraphModel::GraphElement | |
| GetGraph() const | GraphModel::GraphElement | |
| GetGraphContext() const | GraphModel::GraphElement | |
| GraphElement()=default (defined in GraphModel::GraphElement) | GraphModel::GraphElement | |
| GraphElement(GraphPtr graph) (defined in GraphModel::GraphElement) | GraphModel::GraphElement | |
| m_graph (defined in GraphModel::GraphElement) | GraphModel::GraphElement | protected |
| Reflect(AZ::ReflectContext *context) (defined in GraphModel::GraphElement) | GraphModel::GraphElement | static |
| ~GraphElement()=default (defined in GraphModel::GraphElement) | GraphModel::GraphElement | virtual |