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Open 3D Engine ImGui Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ImChunkStream< T >, including all inherited members.
| alloc_chunk(size_t sz) (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| begin() (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| Buf (defined in ImChunkStream< T >) | ImChunkStream< T > | |
| chunk_size(const T *p) (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| clear() (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| empty() const (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| end() (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| next_chunk(T *p) (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| offset_from_ptr(const T *p) (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| ptr_from_offset(int off) (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| size() const (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |
| swap(ImChunkStream< T > &rhs) (defined in ImChunkStream< T >) | ImChunkStream< T > | inline |