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Open 3D Engine LmbrCentral Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for LmbrCentral::AttachmentComponentRequests, including all inherited members.
| Attach(AZ::EntityId targetId, const char *targetBoneName, const AZ::Transform &offset)=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| Detach()=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| GetJointName()=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| GetOffset()=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| GetTargetEntityId()=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| Reattach(bool detachFirst)=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| SetAttachmentOffset(const AZ::Transform &offset)=0 | LmbrCentral::AttachmentComponentRequests | pure virtual |
| ~AttachmentComponentRequests()=default (defined in LmbrCentral::AttachmentComponentRequests) | LmbrCentral::AttachmentComponentRequests | virtual |