|
Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for TUiAnimSplineTrack< ValueType >, including all inherited members.
| add_ref() override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| Animate([[maybe_unused]] SUiAnimContext &ec) | IUiAnimTrack | inlinevirtual |
| AZ_RTTI((TUiAnimSplineTrack,"{A78AAC62-84D0-4E2E-958E-564F51A140D2}", ValueType), IUiAnimTrack) (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | |
| ClearCustomColor() (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| CloneKey(int srcKey) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| CopyKey(IUiAnimTrack *pFromTrack, int nFromKey) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| CreateKey(float time) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| EUiAnimTrackFlags enum name | IUiAnimTrack | |
| eUiAnimTrackFlags_Cycle enum value | IUiAnimTrack | |
| eUiAnimTrackFlags_Disabled enum value | IUiAnimTrack | |
| eUiAnimTrackFlags_Hidden enum value | IUiAnimTrack | |
| eUiAnimTrackFlags_Linear enum value | IUiAnimTrack | |
| eUiAnimTrackFlags_Loop enum value | IUiAnimTrack | |
| eUiAnimTrackFlags_Muted enum value | IUiAnimTrack | |
| FindKey(float time) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetAnimationLayerIndex() const | IUiAnimTrack | inlinevirtual |
| GetCurveType() override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetCustomColor() const (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetFlags() override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetKey(int index, IKey *key) const override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetKeyFlags(int index) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetKeyInfo(int key, const char *&description, float &duration) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetKeyTime(int index) const override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetKeyValueRange(float &fMin, float &fMax) const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetNumKeys() const override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetParamData() const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetParameterType() const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetSpline() const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetSubTrack([[maybe_unused]] int nIndex) const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetSubTrack(int nIndex) const =0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetSubTrackCount() const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetSubTrackName([[maybe_unused]] int nIndex) const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetSubTrackName(int nIndex) const =0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, float &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] Vec3 &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] Vec4 &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] Quat &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] bool &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] AZ::Vector2 &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] AZ::Vector3 &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] AZ::Vector4 &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue([[maybe_unused]] float time, [[maybe_unused]] AZ::Color &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| GetValue(float time, Vec3 &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, Vec4 &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, Quat &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, bool &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, AZ::Vector2 &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, AZ::Vector3 &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, AZ::Vector4 &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValue(float time, AZ::Color &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| GetValueType() override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| HasCustomColor() const (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| HasKeys() const override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| InitPostLoad(IUiAnimSequence *) (defined in IUiAnimTrack) | IUiAnimTrack | inlinevirtual |
| Invalidate() (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| IsKeySelected(int key) const override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| IsKeySelected([[maybe_unused]] int key) const (defined in IUiAnimTrack) | IUiAnimTrack | inlinevirtual |
| IsMasked([[maybe_unused]] const uint32 mask) const override | TUiAnimSplineTrack< ValueType > | inline |
| IUiAnimTrack::IsMasked(const uint32 mask) const =0 | IUiAnimTrack | pure virtual |
| NextKeyByTime(int key) const | IUiAnimTrack | inlinevirtual |
| OffsetKeyPosition([[maybe_unused]] const Vec3 &value) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| OffsetKeyPosition(const Vec3 &value)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| Reflect(AZ::ReflectContext *) (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinestatic |
| release() override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| RemoveKey(int num) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SelectKey(int key, bool select) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SelectKey([[maybe_unused]] int key, [[maybe_unused]] bool select) (defined in IUiAnimTrack) | IUiAnimTrack | inlinevirtual |
| Serialize(IUiAnimationSystem *uiAnimationSystem, XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SerializeSelection(XmlNodeRef &xmlNode, bool bLoading, bool bCopySelected, float fTimeOffset) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetAnimationLayerIndex([[maybe_unused]] int index) | IUiAnimTrack | inlinevirtual |
| SetCustomColor(ColorB color) (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetDefaultValue(const ValueType &value) (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetFlags(int flags) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetKey(int index, IKey *key) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetKeyAtTime(float time, IKey *key) | TUiAnimSplineTrack< ValueType > | inline |
| SetKeyFlags(int index, int flags) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetKeyTime(int index, float time) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetKeyValueRange(float fMin, float fMax) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetNumKeys(int numKeys) override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetParamData(const UiAnimParamData ¶m) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetParameterType(CUiAnimParamType type) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetSubTrackName([[maybe_unused]] int nIndex, [[maybe_unused]] const char *name) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetSubTrackName(int nIndex, const char *name)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetTimeRange(const Range &timeRange) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetValue(float time, const float &value, bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const Vec3 &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const Vec4 &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const Quat &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const bool &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const AZ::Vector2 &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const AZ::Vector3 &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const AZ::Vector4 &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue([[maybe_unused]] float time, [[maybe_unused]] const AZ::Color &value, [[maybe_unused]] bool bDefault=false) override (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| SetValue(float time, const Vec3 &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const Vec4 &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const Quat &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const bool &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const AZ::Vector2 &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const AZ::Vector3 &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const AZ::Vector4 &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SetValue(float time, const AZ::Color &value, bool bDefault=false)=0 (defined in IUiAnimTrack) | IUiAnimTrack | pure virtual |
| SortKeys() override | TUiAnimSplineTrack< ValueType > | inlinevirtual |
| TUiAnimSplineTrack() (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |
| UpdateTrackValueRange(float newValue) (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inlineprotected |
| ~IUiAnimTrack() (defined in IUiAnimTrack) | IUiAnimTrack | inlinevirtual |
| ~TUiAnimSplineTrack() (defined in TUiAnimSplineTrack< ValueType >) | TUiAnimSplineTrack< ValueType > | inline |