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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiAnimParamData, including all inherited members.
| GetComponent(AZ::Entity *entity) const (defined in UiAnimParamData) | UiAnimParamData | inline |
| GetComponentId() const (defined in UiAnimParamData) | UiAnimParamData | inline |
| GetName() const (defined in UiAnimParamData) | UiAnimParamData | inline |
| GetOffset() const (defined in UiAnimParamData) | UiAnimParamData | inline |
| GetTypeId() const (defined in UiAnimParamData) | UiAnimParamData | inline |
| operator!=(const UiAnimParamData &animParamData) const (defined in UiAnimParamData) | UiAnimParamData | inline |
| operator<(const UiAnimParamData &animParamData) const (defined in UiAnimParamData) | UiAnimParamData | inline |
| operator==(const UiAnimParamData &animParamData) const (defined in UiAnimParamData) | UiAnimParamData | inline |
| Serialize(IUiAnimationSystem *animationSystem, XmlNodeRef &xmlNode, bool bLoading) (defined in UiAnimParamData) | UiAnimParamData | inline |
| UiAnimationSystem (defined in UiAnimParamData) | UiAnimParamData | friend |
| UiAnimParamData() (defined in UiAnimParamData) | UiAnimParamData | inline |
| UiAnimParamData(AZ::ComponentId componentId, const char *name, AZ::Uuid typeId, size_t offset) (defined in UiAnimParamData) | UiAnimParamData | inline |