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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiTransform2dInterface::Anchors, including all inherited members.
| Anchors() (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
| Anchors(float left, float top, float right, float bottom) (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
| m_bottom (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
| m_left (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
| m_right (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
| m_top (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
| operator!=(const Anchors &rhs) const (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
| operator==(const Anchors &rhs) const (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
| UnitClamp() (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |