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Open 3D Engine Meshlets Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Meshlets::MeshletsData, including all inherited members.
| Descriptors (defined in AZ::Meshlets::MeshletsData) | AZ::Meshlets::MeshletsData | |
| EncodedTriangles (defined in AZ::Meshlets::MeshletsData) | AZ::Meshlets::MeshletsData | |
| EncodeTrianglesData(std::vector< unsigned char > triangles) (defined in AZ::Meshlets::MeshletsData) | AZ::Meshlets::MeshletsData | inline |
| GenerateDecodedIndices(std::vector< uint32_t > &decodedIndexVector) | AZ::Meshlets::MeshletsData | inline |
| IndicesIndirection (defined in AZ::Meshlets::MeshletsData) | AZ::Meshlets::MeshletsData | |
| ValidateData(uint32_t vtxCount) (defined in AZ::Meshlets::MeshletsData) | AZ::Meshlets::MeshletsData | inline |