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Open 3D Engine NvCloth Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for NvCloth::AssetHelper, including all inherited members.
| AssetHelper(AZ::EntityId entityId) (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | explicit |
| AZ_RTTI(AssetHelper,"{8BBDFB6C-4615-4092-B38A-A1FEFEBD1A1F}") (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | |
| ConvertBackstopOffset(float backstopOffset) (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | protectedstatic |
| CreateAssetHelper(AZ::EntityId entityId) | NvCloth::AssetHelper | static |
| GatherClothMeshNodes(MeshNodeList &meshNodes)=0 | NvCloth::AssetHelper | pure virtual |
| m_entityId (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | protected |
| ObtainClothMeshNodeInfo(const AZStd::string &meshNode, MeshNodeInfo &meshNodeInfo, MeshClothInfo &meshClothInfo)=0 | NvCloth::AssetHelper | pure virtual |
| ~AssetHelper()=default (defined in NvCloth::AssetHelper) | NvCloth::AssetHelper | virtual |