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Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for PhysX::CharacterControllerRequests, including all inherited members.
| GetHalfForwardExtent()=0 | PhysX::CharacterControllerRequests | pure virtual |
| GetHalfSideExtent()=0 | PhysX::CharacterControllerRequests | pure virtual |
| GetHeight()=0 | PhysX::CharacterControllerRequests | pure virtual |
| GetRadius()=0 | PhysX::CharacterControllerRequests | pure virtual |
| Resize(float height)=0 | PhysX::CharacterControllerRequests | pure virtual |
| SetHalfForwardExtent(float halfForwardExtent)=0 | PhysX::CharacterControllerRequests | pure virtual |
| SetHalfSideExtent(float halfSideExtent)=0 | PhysX::CharacterControllerRequests | pure virtual |
| SetHeight(float height)=0 | PhysX::CharacterControllerRequests | pure virtual |
| SetRadius(float radius)=0 | PhysX::CharacterControllerRequests | pure virtual |