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Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for PhysX::ForceRegionNotifications, including all inherited members.
| AddressPolicy (defined in PhysX::ForceRegionNotifications) | PhysX::ForceRegionNotifications | static |
| HandlerPolicy (defined in PhysX::ForceRegionNotifications) | PhysX::ForceRegionNotifications | static |
| OnCalculateNetForce([[maybe_unused]] AZ::EntityId forceRegionEntityId, [[maybe_unused]] AZ::EntityId targetEntityId, [[maybe_unused]] const AZ::Vector3 &netForceDirection, [[maybe_unused]] float netForceMagnitude) | PhysX::ForceRegionNotifications | inlinevirtual |
| OnForceRegionForceChanged([[maybe_unused]] AZ::EntityId forceRegionEntityId) | PhysX::ForceRegionNotifications | inlinevirtual |