|
Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for PhysX::ForceRegionRequests, including all inherited members.
| AddForceLinearDamping(float damping)=0 | PhysX::ForceRegionRequests | pure virtual |
| AddForceLocalSpace(const AZ::Vector3 &direction, float magnitude)=0 | PhysX::ForceRegionRequests | pure virtual |
| AddForcePoint(float magnitude)=0 | PhysX::ForceRegionRequests | pure virtual |
| AddForceSimpleDrag(float dragCoefficient, float volumeDensity)=0 | PhysX::ForceRegionRequests | pure virtual |
| AddForceSplineFollow(float dampingRatio, float frequency, float targetSpeed, float lookAhead)=0 | PhysX::ForceRegionRequests | pure virtual |
| AddForceWorldSpace(const AZ::Vector3 &direction, float magnitude)=0 | PhysX::ForceRegionRequests | pure virtual |