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Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for PhysX::HingeJointConfiguration, including all inherited members.
| AZ_CLASS_ALLOCATOR(HingeJointConfiguration, AZ::SystemAllocator) (defined in PhysX::HingeJointConfiguration) | PhysX::HingeJointConfiguration | |
| AZ_RTTI(HingeJointConfiguration,"{FB04198E-0BA5-45C2-8343-66DA28ED45EA}", AzPhysics::JointConfiguration) (defined in PhysX::HingeJointConfiguration) | PhysX::HingeJointConfiguration | |
| m_genericProperties (defined in PhysX::HingeJointConfiguration) | PhysX::HingeJointConfiguration | |
| m_limitProperties (defined in PhysX::HingeJointConfiguration) | PhysX::HingeJointConfiguration | |
| m_motorProperties (defined in PhysX::HingeJointConfiguration) | PhysX::HingeJointConfiguration | |
| Reflect(AZ::ReflectContext *context) (defined in PhysX::HingeJointConfiguration) | PhysX::HingeJointConfiguration | static |