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Open 3D Engine ScriptedEntityTweener Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| Implementation required to store custom types in unordered_map | |
| A collection of common easing/tweening equations | |
| Each subtask performs operations on a virtual address | |
| One task per entity id, contains a collection of subtasks that are unique per virtual property |