|
Open 3D Engine Terrain Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for Terrain::TerrainWorldConfig, including all inherited members.
| AZ_CLASS_ALLOCATOR(TerrainWorldConfig, AZ::SystemAllocator) (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | |
| AZ_RTTI(TerrainWorldConfig,"{295844DB-20DD-45B2-94DB-4245D5AE9AFF}", AZ::ComponentConfig) (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | |
| m_heightQueryResolution (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | |
| m_maxHeight (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | |
| m_minHeight (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | |
| m_surfaceDataQueryResolution (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | |
| Reflect(AZ::ReflectContext *context) (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | static |
| ValidateHeight(float minHeight, float maxHeight) (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | inlinestatic |
| ValidateHeightMax(void *newValue, [[maybe_unused]] const AZ::Uuid &valueType) (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | inline |
| ValidateHeightMin(void *newValue, [[maybe_unused]] const AZ::Uuid &valueType) (defined in Terrain::TerrainWorldConfig) | Terrain::TerrainWorldConfig | inline |