|
Open 3D Engine TextureAtlas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
| AtlasCoordinates (TextureAtlasNamespace) |
|
| TextureAtlasNotifications (TextureAtlasNamespace) | |||
| TextureAtlasSystemComponent::AtlasInfo (TextureAtlasNamespace) | TextureAtlasRequests (TextureAtlasNamespace) | ||||||
| AtlasBuilderComponent (TextureAtlasBuilder) |
| hash_case_insensitive (TextureAtlasNamespace) | TextureAtlas (TextureAtlasNamespace) | TextureAtlasSystemComponent (TextureAtlasNamespace) | |||
| AtlasBuilderInput (TextureAtlasBuilder) |
| TextureAtlasAsset (TextureAtlasNamespace) | |||||
| AtlasBuilderWorker (TextureAtlasBuilder) | equal_to_case_insensitive (TextureAtlasNamespace) | TextureAtlasImpl (TextureAtlasNamespace) | |||||
| ImageDimension (TextureAtlasBuilder) | |||||||