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Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AzCore/std/functional.h>#include <AzCore/std/function/invoke.h>#include <AzCore/std/containers/queue.h>#include <AzCore/std/containers/intrusive_set.h>#include <AzCore/std/parallel/scoped_lock.h>Namespaces | |
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| Reopen namespace to define DataPatch class. | |
Header file for EBus policies regarding addresses, handlers, connections, and storage. These are internal policies. Do not include this file directly.