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Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AzCore/Component/Component.h>#include <AzCore/Component/EntityBus.h>#include <AzCore/Slice/SliceMetadataInfoBus.h>#include <AzCore/Component/ComponentExport.h>Classes | |
| class | AZ::SliceMetadataInfoComponent |
Namespaces | |
| AZ | |
| Reopen namespace to define DataPatch class. | |
Declaration of the SliceMetadataInfoComponent class and supporting types.