Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <concurrent_fixed_unordered_map.h>
Inherits AZStd::Internal::concurrent_hash_table< Internal::ConcurrentUnorderedFixedMapTableTraits< Key, MappedType, Hasher, EqualKey, true, FixedNumBuckets, FixedNumElements, NumLocks > >.
Public Member Functions | |
AZ_FORCE_INLINE | concurrent_fixed_unordered_multimap (const hasher &hash, const key_equal &keyEqual) |
template<class Iterator > | |
AZ_FORCE_INLINE | concurrent_fixed_unordered_multimap (Iterator first, Iterator last) |
template<class Iterator > | |
AZ_FORCE_INLINE | concurrent_fixed_unordered_multimap (Iterator first, Iterator last, const hasher &hash, const key_equal &keyEqual) |
bool | find (const key_type &keyValue) const |
bool | find (const key_type &keyValue, mapped_type *mappedOut) const |
Concurrent fixed unordered multimap container, similar to fixed_unordered_multimap, but uses a striped array of locks to allow concurrent access.