Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <forward_list.h>
Public Types | |
typedef T | value_type |
typedef AZStd::ptrdiff_t | difference_type |
typedef T * | pointer |
typedef T & | reference |
typedef AZStd::forward_iterator_tag | iterator_category |
typedef Internal::forward_list_node< T > | node_type |
typedef node_type * | node_ptr_type |
typedef Internal::forward_list_node_base | base_node_type |
typedef base_node_type * | base_node_ptr_type |
Public Member Functions | |
AZ_FORCE_INLINE | forward_list_iterator (base_node_ptr_type baseNode) |
AZ_FORCE_INLINE reference | operator* () const |
AZ_FORCE_INLINE pointer | operator-> () const |
AZ_FORCE_INLINE this_type & | operator++ () |
AZ_FORCE_INLINE this_type | operator++ (int) |
AZ_FORCE_INLINE bool | operator== (const this_type &rhs) const |
AZ_FORCE_INLINE bool | operator!= (const this_type &rhs) const |
Protected Attributes | |
base_node_ptr_type | m_node |
Friends | |
template<class E , class A > | |
class | forward_list |
Constant forward list iterator implementation. SCARY iterator implementation.