Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <map.h>
Classes | |
class | value_compare |
Public Types | |
using | traits_type = typename tree_type::traits_type |
using | key_type = typename tree_type::key_type |
using | value_type = typename tree_type::value_type |
using | key_compare = typename tree_type::key_equal |
using | mapped_type = MappedType |
using | allocator_type = typename tree_type::allocator_type |
using | size_type = typename tree_type::size_type |
using | difference_type = typename tree_type::difference_type |
using | pointer = typename tree_type::pointer |
using | const_pointer = typename tree_type::const_pointer |
using | reference = typename tree_type::reference |
using | const_reference = typename tree_type::const_reference |
using | iterator = typename tree_type::iterator |
using | const_iterator = typename tree_type::const_iterator |
using | reverse_iterator = typename tree_type::reverse_iterator |
using | const_reverse_iterator = typename tree_type::const_reverse_iterator |
using | node_type = map_node_handle< map_node_traits< key_type, mapped_type, allocator_type, typename tree_type::node_type, typename tree_type::node_deleter >> |
using | insert_return_type = AssociativeInternal::insert_return_type< iterator, node_type > |
Public Member Functions | |
map (const Compare &comp, const Allocator &alloc=Allocator()) | |
template<class InputIterator > | |
map (InputIterator first, InputIterator last, const Compare &comp=Compare(), const Allocator &alloc=Allocator()) | |
template<class R , class = enable_if_t<Internal::container_compatible_range<R, value_type>>> | |
map (from_range_t, R &&rg, const Compare &comp=Compare(), const Allocator &alloc=Allocator()) | |
map (const map &rhs) | |
map (map &&rhs) | |
map (const Allocator &alloc) | |
map (const map &rhs, const type_identity_t< Allocator > &alloc) | |
map (map &&rhs, const type_identity_t< Allocator > &alloc) | |
map (initializer_list< value_type > list, const Compare &comp=Compare(), const Allocator &alloc=Allocator()) | |
template<class InputIterator > | |
map (InputIterator first, InputIterator last, const Allocator &alloc) | |
template<class R , class = enable_if_t<Internal::container_compatible_range<R, value_type>>> | |
map (from_range_t, R &&rg, const Allocator &a) | |
map (initializer_list< value_type > il, const Allocator &a) | |
AZ_FORCE_INLINE this_type & | operator= (const this_type &rhs) |
AZ_FORCE_INLINE key_compare | key_comp () const |
AZ_FORCE_INLINE value_compare | value_comp () const |
AZ_FORCE_INLINE iterator | begin () |
AZ_FORCE_INLINE iterator | end () |
AZ_FORCE_INLINE const_iterator | begin () const |
AZ_FORCE_INLINE const_iterator | end () const |
AZ_FORCE_INLINE reverse_iterator | rbegin () |
AZ_FORCE_INLINE reverse_iterator | rend () |
AZ_FORCE_INLINE const_reverse_iterator | rbegin () const |
AZ_FORCE_INLINE const_reverse_iterator | rend () const |
AZ_FORCE_INLINE bool | empty () const |
AZ_FORCE_INLINE size_type | size () const |
AZ_FORCE_INLINE size_type | max_size () const |
MappedType & | operator[] (const key_type &key) |
MappedType & | operator[] (key_type &&key) |
AZ_FORCE_INLINE void | swap (this_type &rhs) |
AZ_FORCE_INLINE pair< iterator, bool > | insert (const value_type &value) |
AZ_FORCE_INLINE iterator | insert (const_iterator insertPos, const value_type &value) |
template<class InputIterator > | |
void | insert (InputIterator first, InputIterator last) |
template<class R > | |
auto | insert_range (R &&rg) -> enable_if_t< Internal::container_compatible_range< R, value_type >> |
AZ_FORCE_INLINE iterator | erase (const_iterator erasePos) |
AZ_FORCE_INLINE size_type | erase (const key_type &key) |
AZ_FORCE_INLINE iterator | erase (const_iterator first, const_iterator last) |
AZ_FORCE_INLINE void | clear () |
this_type & | operator= (this_type &&rhs) |
AZStd::pair< iterator, bool > | insert (value_type &&value) |
iterator | insert (const_iterator insertPos, value_type &&value) |
template<class... InputArguments> | |
AZStd::pair< iterator, bool > | emplace (InputArguments &&...arguments) |
template<class... InputArguments> | |
iterator | emplace_hint (const_iterator insertPos, InputArguments &&...arguments) |
insert_return_type | insert (node_type &&nodeHandle) |
iterator | insert (const_iterator hint, node_type &&nodeHandle) |
template<typename M > | |
pair< iterator, bool > | insert_or_assign (const key_type &key, M &&value) |
template<typename M > | |
pair< iterator, bool > | insert_or_assign (key_type &&key, M &&value) |
template<typename M > | |
iterator | insert_or_assign (const_iterator hint, const key_type &key, M &&value) |
template<typename M > | |
iterator | insert_or_assign (const_iterator hint, key_type &&key, M &&value) |
template<typename... Args> | |
pair< iterator, bool > | try_emplace (const key_type &key, Args &&...arguments) |
template<typename... Args> | |
pair< iterator, bool > | try_emplace (key_type &&key, Args &&...arguments) |
template<typename... Args> | |
iterator | try_emplace (const_iterator hint, const key_type &key, Args &&...arguments) |
template<typename... Args> | |
iterator | try_emplace (const_iterator hint, key_type &&key, Args &&...arguments) |
node_type | extract (const key_type &key) |
node_type | extract (const_iterator it) |
const_iterator | find (const key_type &key) const |
iterator | find (const key_type &key) |
bool | contains (const key_type &key) const |
size_type | count (const key_type &key) const |
iterator | lower_bound (const key_type &key) |
const_iterator | lower_bound (const key_type &key) const |
iterator | upper_bound (const key_type &key) |
const_iterator | upper_bound (const key_type &key) const |
pair< iterator, iterator > | equal_range (const key_type &key) |
pair< const_iterator, const_iterator > | equal_range (const key_type &key) const |
template<typename ComparableToKey > | |
auto | find (const ComparableToKey &key) const -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, const_iterator > |
template<typename ComparableToKey > | |
auto | find (const ComparableToKey &key) -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, iterator > |
template<typename ComparableToKey > | |
auto | contains (const ComparableToKey &key) const -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, bool > |
template<typename ComparableToKey > | |
auto | count (const ComparableToKey &key) const -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, size_type > |
template<typename ComparableToKey > | |
auto | lower_bound (const ComparableToKey &key) -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, iterator > |
template<typename ComparableToKey > | |
auto | lower_bound (const ComparableToKey &key) const -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, const_iterator > |
template<typename ComparableToKey > | |
auto | upper_bound (const ComparableToKey &key) -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, iterator > |
template<typename ComparableToKey > | |
auto | upper_bound (const ComparableToKey &key) const -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, const_iterator > |
template<typename ComparableToKey > | |
auto | equal_range (const ComparableToKey &key) -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, pair< iterator, iterator >> |
template<typename ComparableToKey > | |
auto | equal_range (const ComparableToKey &key) const -> enable_if_t< Internal::is_transparent< key_compare, ComparableToKey >::value, pair< const_iterator, const_iterator >> |
Extensions | |
AZ_FORCE_INLINE pair< iterator, bool > | insert (const key_type &key) |
AZ_FORCE_INLINE allocator_type & | get_allocator () |
AZ_FORCE_INLINE const allocator_type & | get_allocator () const |
AZ_FORCE_INLINE void | set_allocator (const allocator_type &allocator) |
Set the vector allocator. If different than then current all elements will be reallocated. | |
AZ_INLINE bool | validate () const |
AZ_INLINE int | validate_iterator (const const_iterator &iter) const |
Validates an iter iterator. Returns a combination of iterator_status_flag. | |
AZ_INLINE int | validate_iterator (const iterator &iter) const |
AZ_FORCE_INLINE void | leak_and_reset () |
Ordered map container is complaint with C++0x (23.4.1) This is an associative container, all keys are unique. insert function will return false, if you try to add key that is in the set.
Check the set AZStdExamples.
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inline |
insert and default construct an element
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inline |
C++17 insert_or_assign function assigns the element to the mapped_type if the key exist in the container Otherwise a new value is inserted into the container
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inline |
Resets the container without deallocating any memory or calling any destructor. This function should be used when we need very quick tear down. Generally it's used for temporary vectors and we can just nuke them that way. In addition the provided Allocators, has leak and reset flag which will enable automatically this behavior. So this function should be used in special cases AZStdExamples.
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inline |
C++17 try_emplace function that does nothing to the arguments if the key exist in the container, otherwise it constructs the value type as if invoking value_type(AZStd::piecewise_construct, AZStd::forward_as_tuple(AZStd::forward<KeyType>(key)), AZStd::forward_as_tuple(AZStd::forward<Args>(args)...))