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Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Classes | |
| struct | DdsFailure |
| struct | DdsFileData |
Public Member Functions | |
| void | SetSize (RHI::Size size) |
| RHI::Size | GetSize () |
| void | SetFormat (RHI::Format format) |
| RHI::Format | GetFormat () |
| void | SetAsCubemap () |
| void | SetMipLevels (uint32_t mipLevels) |
| uint32_t | GetMipLevels () |
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AZ::Outcome< void, DdsFile::DdsFailure > | WriteHeaderToStream (AZ::IO::GenericStream &stream) |
Static Public Member Functions | |
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static AZ::Outcome< void, DdsFailure > | WriteFile (const AZStd::string &filePath, const DdsFileData &ddsFiledata) |
| static bool | DoesSupportFormat (RHI::Format format) |