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Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ReleaseContainer.h>
Inherits AZ::RHI::Object.
Public Types | |
| using | VkDestroyFunc = AZStd::function< void(VkDevice, T, const VkAllocationCallbacks *)> |
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (ReleaseContainer< T >, AZ::ThreadPoolAllocator) | |
| ReleaseContainer (VkDevice vkDevice, T vkObject, VkDestroyFunc vkDestroyFunc) | |
Public Member Functions inherited from AZ::RHI::Object | |
| AZ_RTTI (Object,"{E43378F1-2331-4173-94B8-990ED20E6003}") | |
| void | SetName (const Name &name) |
| Sets the name of the object. | |
| const Name & | GetName () const |
| Returns the name set on the object by SetName. | |
| uint32_t | use_count () |
| Returns the current use count of the object. | |
Additional Inherited Members | |
Protected Member Functions inherited from AZ::RHI::Object | |
| void | add_ref () const |
| void | release () const |
Protected Attributes inherited from AZ::RHI::Object | |
| AZStd::atomic_int | m_useCount = 0 |
Utility class used for containing a Vulkan object that will be destroyed on subsequent frames.