|
Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
A named local server that will manage connections and forward recieved data. More...
#include <LocalServer.h>
Inherits QObject.
Public Types | |
| using | ReadHandler = AZStd::function< void(const QByteArray &)> |
Public Member Functions | |
| bool | Connect (const QString &serverName) |
| Start a named local server. | |
| void | Disconnect () |
| Stop the server. | |
| bool | IsConnected () const |
| Get server status. | |
| void | SetReadHandler (ReadHandler handler) |
| Set a handler that recieved data will be forwarded to. | |
A named local server that will manage connections and forward recieved data.