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Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Component, Handler, Handler, Handler, and Handler.
Public Member Functions | |
| AZ_COMPONENT (ImageProcessingSystemComponent,"{AA1B93BF-8150-401A-8FF2-873B0C19299D}") | |
Protected Member Functions | |
| void | OpenSourceTextureFile (const AZ::Uuid &textureSourceID) override |
| IImageObjectPtr | LoadImage (const AZStd::string &filePath) override |
| IImageObjectPtr | LoadImagePreview (const AZStd::string &filePath) override |
| void | Init () override |
| void | Activate () override |
| void | Deactivate () override |
| void | AddContextMenuActions (QWidget *, QMenu *menu, const AZStd::vector< const AzToolsFramework::AssetBrowser::AssetBrowserEntry * > &entries) override |
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const AzToolsFramework::AssetBrowser::PreviewerFactory * | GetPreviewerFactory (const AzToolsFramework::AssetBrowser::AssetBrowserEntry *entry) const override |