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Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
| ImageToProcess (IImageObjectPtr img) | |
| void | Set (IImageObjectPtr img) |
| IImageObjectPtr | Get () const |
| ICompressor::CompressOption & | GetCompressOption () |
| void | SetCompressOption (const ICompressor::CompressOption &compressOption) |
| void | ConvertFormat (EPixelFormat fmtTo) |
| can be used to compress, requires a preset | |
| void | ConvertFormatUncompressed (EPixelFormat fmtTo) |
| bool | GammaToLinearRGBA32F (bool bDeGamma) |
| void | LinearToGamma () |
| bool | ConvertCubemapLayout (CubemapLayoutType newLayout) |