Open 3D Engine Atom Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkGraphicsPipelineCreateInfo Struct Reference

Public Attributes

VkStructureType sType
 
const void * pNext
 
VkPipelineCreateFlags flags
 
uint32_t stageCount
 
const
VkPipelineShaderStageCreateInfo * 
pStages
 
const
VkPipelineVertexInputStateCreateInfo * 
pVertexInputState
 
const
VkPipelineInputAssemblyStateCreateInfo * 
pInputAssemblyState
 
const
VkPipelineTessellationStateCreateInfo * 
pTessellationState
 
const
VkPipelineViewportStateCreateInfo * 
pViewportState
 
const
VkPipelineRasterizationStateCreateInfo * 
pRasterizationState
 
const
VkPipelineMultisampleStateCreateInfo * 
pMultisampleState
 
const
VkPipelineDepthStencilStateCreateInfo * 
pDepthStencilState
 
const
VkPipelineColorBlendStateCreateInfo * 
pColorBlendState
 
const
VkPipelineDynamicStateCreateInfo * 
pDynamicState
 
VkPipelineLayout layout
 
VkRenderPass renderPass
 
uint32_t subpass
 
VkPipeline basePipelineHandle
 
int32_t basePipelineIndex
 

The documentation for this struct was generated from the following file: