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Open 3D Engine AtomLyIntegration Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Classes | |
| class | AtomFont |
| class | AtomNullFFont |
| class | AtomNullFont |
| struct | FontDeleter |
| class | FFont |
| class | FontRenderer |
| struct | TextureSlot |
| class | FontTexture |
| class | GlyphBitmap |
| struct | CacheSlot |
| class | GlyphCache |
| class | DebugConsole |
Typedefs | |
| using | TextDrawContext = STextDrawContext |
| using | FONT_TEXTURE_TYPE = uint8_t |
Enumerations | |
| enum | FontSmoothMethod { None = 0, Blur = 1, SuperSample = 2 } |
| enum | FontSmoothAmount { None = 0, x2 = 1, x4 = 2 } |
Variables | |
| static constexpr char | AtomFontDynamicDrawContextName [] = "AtomFont" |
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