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Open 3D Engine AudioEngineWwise Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits IAkFileLocationResolver.
Public Member Functions | |
| CFileIOHandler_wwise (const CFileIOHandler_wwise &)=delete | |
| CFileIOHandler_wwise & | operator= (const CFileIOHandler_wwise &)=delete |
| AKRESULT | Init (size_t poolSize) |
| void | ShutDown () |
| AKRESULT | Open (const AkOSChar *fileName, AkOpenMode openMode, AkFileSystemFlags *flags, bool &syncOpen, AkFileDesc &fileDesc) override |
| AKRESULT | Open (AkFileID fileID, AkOpenMode openMode, AkFileSystemFlags *flags, bool &syncOpen, AkFileDesc &fileDesc) override |
| void | SetBankPath (const char *const bankPath) |
| void | SetLanguageFolder (const char *const languageFolder) |