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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Audio::CATLEntity< TAudioEnvironmentID >.
Public Types | |
| using | TImplPtrVec = AZStd::vector< CATLEnvironmentImpl *, Audio::AudioSystemStdAllocator > |
Public Member Functions | |
| CATLAudioEnvironment (const TAudioEnvironmentID nID, const EATLDataScope eDataScope, const TImplPtrVec &rImplPtrs) | |
Public Member Functions inherited from Audio::CATLEntity< TAudioEnvironmentID > | |
| CATLEntity (const TAudioEnvironmentIDnID, const EATLDataScope eDataScope) | |
| virtual TAudioEnvironmentID | GetID () const |
| virtual EATLDataScope | GetDataScope () const |
Public Attributes | |
| TImplPtrVec | m_cImplPtrs |
Additional Inherited Members | |
Protected Attributes inherited from Audio::CATLEntity< TAudioEnvironmentID > | |
| EATLDataScope | m_eDataScope |