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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
| AZ_DISABLE_COPY_MOVE (CAudioEventManager) | |
| void | Initialize () |
| void | Release () |
| CATLEvent * | GetEvent (const EATLSubsystem eSender) |
| CATLEvent * | LookupID (const TAudioEventID nID) const |
| void | ReleaseEvent (CATLEvent *const pEvent) |
| size_t | GetNumActive () const |
| void | SetDebugNameStore (const CATLDebugNameStore *const pDebugNameStore) |
| void | DrawDebugInfo (AzFramework::DebugDisplayRequests &debugDisplay, float posX, float posY) const |