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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AudioControls::CInspectorPanel, including all inherited members.
| CInspectorPanel(CATLControlsModel *atlControlsModel) (defined in AudioControls::CInspectorPanel) | AudioControls::CInspectorPanel | explicit |
| OnConnectionAdded([[maybe_unused]] CATLControl *control, [[maybe_unused]] IAudioSystemControl *middlewareControl) (defined in AudioControls::IATLControlModelListener) | AudioControls::IATLControlModelListener | inlinevirtual |
| OnConnectionRemoved([[maybe_unused]] CATLControl *control, [[maybe_unused]] IAudioSystemControl *middlewareControl) (defined in AudioControls::IATLControlModelListener) | AudioControls::IATLControlModelListener | inlinevirtual |
| OnControlAdded([[maybe_unused]] CATLControl *control) (defined in AudioControls::IATLControlModelListener) | AudioControls::IATLControlModelListener | inlinevirtual |
| OnControlModified([[maybe_unused]] CATLControl *control) (defined in AudioControls::IATLControlModelListener) | AudioControls::IATLControlModelListener | inlinevirtual |
| OnControlRemoved([[maybe_unused]] CATLControl *control) (defined in AudioControls::IATLControlModelListener) | AudioControls::IATLControlModelListener | inlinevirtual |
| Reload() (defined in AudioControls::CInspectorPanel) | AudioControls::CInspectorPanel | |
| SetSelectedControls(const ControlList &selectedControls) (defined in AudioControls::CInspectorPanel) | AudioControls::CInspectorPanel | slot |
| UpdateInspector() (defined in AudioControls::CInspectorPanel) | AudioControls::CInspectorPanel | slot |
| ~CInspectorPanel() (defined in AudioControls::CInspectorPanel) | AudioControls::CInspectorPanel | |
| ~IATLControlModelListener()=default (defined in AudioControls::IATLControlModelListener) | AudioControls::IATLControlModelListener | virtual |