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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QWidget, InspectorPanel, and AudioControls::IATLControlModelListener.
Public Slots | |
| void | SetSelectedControls (const ControlList &selectedControls) |
| void | UpdateInspector () |
Public Member Functions | |
| CInspectorPanel (CATLControlsModel *atlControlsModel) | |
| void | Reload () |
Public Member Functions inherited from AudioControls::IATLControlModelListener | |
| virtual void | OnControlAdded ([[maybe_unused]] CATLControl *control) |
| virtual void | OnControlModified ([[maybe_unused]] CATLControl *control) |
| virtual void | OnControlRemoved ([[maybe_unused]] CATLControl *control) |
| virtual void | OnConnectionAdded ([[maybe_unused]] CATLControl *control, [[maybe_unused]] IAudioSystemControl *middlewareControl) |
| virtual void | OnConnectionRemoved ([[maybe_unused]] CATLControl *control, [[maybe_unused]] IAudioSystemControl *middlewareControl) |