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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AudioControls::IUndoControlOperation.
Public Member Functions | |
| CUndoControlAdd (CID id) | |
Protected Member Functions | |
| int | GetSize () override |
| void | Undo (bool bUndo) override |
| void | Redo () override |
Protected Member Functions inherited from AudioControls::IUndoControlOperation | |
| void | AddStoredControl () |
| void | RemoveStoredControl () |
Additional Inherited Members | |
Protected Attributes inherited from AudioControls::IUndoControlOperation | |
| TPath | m_path |
| CID | m_id |
| AZStd::shared_ptr< CATLControl > | m_pStoredControl |