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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QObject.
Signals | |
| void | ImplementationChanged () |
Public Member Functions | |
| bool | LoadImplementation () |
| void | Release () |
| AudioControls::IAudioSystemEditor * | GetImplementation () |