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Open 3D Engine AudioSystem Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Audio::AudioRequestBase.
Public Member Functions | |
| AUDIO_REQUEST_TYPE (SystemRequest, LoadBank,"{12A333E0-1BFC-4A96-8FF9-51A677150268}") | |
Public Member Functions inherited from Audio::AudioRequestBase | |
| AZ_RTTI (Audio::AudioRequestBase,"{1D31EE4F-8D7F-41FD-87C0-C9BB76555570}") | |
| AZ_DISABLE_COPY (AudioRequestBase) | |
Public Attributes | |
| TAudioPreloadRequestID | m_preloadRequestId { INVALID_AUDIO_PRELOAD_REQUEST_ID } |
| bool | m_asyncLoad { true } |
| bool | m_autoLoadOnly { false } |
Public Attributes inherited from Audio::AudioRequestBase | |
| TAudioObjectID | m_audioObjectId { INVALID_AUDIO_OBJECT_ID } |
| EAudioRequestStatus | m_status { EAudioRequestStatus::None } |
| AZ::u32 | m_flags { 0 } |