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Open 3D Engine EMotionFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
| AnimGraphSnapshot (const AnimGraphInstance &instance, bool networkAuthoritative) | |
| bool | IsNetworkAuthoritative () const |
| void | OnNetworkConnected (AnimGraphInstance &instance) |
| void | SetParameters (const AttributeContainer &attributes) |
| const AttributeContainer & | GetParameters () const |
| void | SetActiveNodes (const NodeIndexContainer &activeNodes) |
| const NodeIndexContainer & | GetActiveNodes () const |
| void | SetMotionNodePlaytimes (const MotionNodePlaytimeContainer &motionNodePlaytimes) |
| const MotionNodePlaytimeContainer & | GetMotionNodePlaytimes () const |
| void | CollectAttributes (const AnimGraphInstance &instance) |
| void | CollectActiveNodes (AnimGraphInstance &instance) |
| void | CollectMotionNodePlaytimes (AnimGraphInstance &instance) |
| void | RestoreAttributes (AnimGraphInstance &instance) |
| void | RestoreActiveNodes (AnimGraphInstance &instance) |
| void | RestoreMotionNodePlaytimes (AnimGraphInstance &instance) |
| void | Restore (AnimGraphInstance &instance) |
| void | Serialize () |
| void | SetSnapshotSerializer (AZStd::shared_ptr< Network::AnimGraphSnapshotSerializer > serializer) |
| void | SetSnapshotChunkSerializer (AZStd::shared_ptr< Network::AnimGraphSnapshotChunkSerializer > serializer) |