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Open 3D Engine EMotionFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Card.
Signals | |
| void | CopyCollider (size_t index) |
| void | PasteCollider (size_t index) |
| void | RemoveCollider (int colliderIndex) |
Public Member Functions | |
| ColliderWidget (QIcon *icon, QWidget *parent, AZ::SerializeContext *serializeContext) | |
| void | Update (Actor *actor, Node *joint, size_t colliderIndex, PhysicsSetup::ColliderConfigType colliderType, const AzPhysics::ShapeColliderPair &collider) |
| void | Update () |
| void | Reset () |
| void | SetFilterString (QString filterString) |
| bool | HasDisplayedNodes () const |
| Actor * | GetActor () const |
| Node * | GetJoint () const |
| size_t | GetColliderIndex () const |
| PhysicsSetup::ColliderConfigType | GetColliderType () const |
| void | InvalidateEditorValues () |