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Open 3D Engine EMotionFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QFrame.
Public Slots | |
| void | InvalidateAll () |
| void | InvalidateValues () |
Public Member Functions | |
| ObjectEditor (AZ::SerializeContext *serializeContext, QWidget *parent=nullptr) | |
| ObjectEditor (AZ::SerializeContext *serializeContext, AzToolsFramework::IPropertyEditorNotify *notify, QWidget *parent=nullptr) | |
| void | AddInstance (void *object, const AZ::TypeId &objectTypeId, void *aggregateInstance=nullptr, void *compareInstance=nullptr) |
| void | ClearInstances (bool invalidateImmediately) |
| void | SetFilterString (QString filterString) |
| Filter Reflected Properties. | |
| bool | HasDisplayedNodes () const |
| Returns true if any Node in the Reflected Property Editor is displayed. | |
| void * | GetObject () |